![]() Then run the script and pick them back up. If you only want specific mods upgraded, place the rest in a trunk, your stash or drop them on the ground. If you only want specific items upgraded, unequip the other ones. This is how your console should look after pushing one of the upgrade buttons for equipment. Note: Skippy will begin the quest as soon as you finish the lockdown, so if you spawn him before then, he will be silent. (the hot key for mod menus only work when CET overlay is down)ĭofile scripts were removed, and consolidated within the mod itself, any old files will be moved to the old section and no support will be provided for them. You can bring it up with a keybind, but you won't be able to interact with it until the CET overlay window is up. You can then set a hot key for this mod in the settings section, but it's not really needed. When you first install the latest CET, you will be prompted to choose a hot key for CET, once that's done, pressing that hot key will bring up CET and my mod menu. The menu automatically comes up with the CET window now. ![]() ![]() ![]() If installing with vortex from a previous version, make sure all previous files are deleted. (for users updating their mod, make sure all previous files are deleted)Īfter you've installed the mod it should look like this. If you don't see the function, make sure the mod folder for the game is the same partition as the mod folder for vortex.įor manual install, unzip the file anywhere on your desktop.ĭrag the bin folder contained within to your cyberpunk directory, overwrite any files(for first installs, it will only be replacing folders, not any files within them) When installing my mod, and CET, make sure to use hardlink deployment with vortex. If you can't get CET to come up, you did something wrong. When first launching cyber engine tweaks, it will ask you to pick a keybind. Make sure to completely uninstall the previous version and make sure all files are deleted before downloading the new version of CET. Make sure to do a clean install, that means deleting the previous files, don't just drag and overwrite. New versions of Cyber Engine Tweaks are always located here. Instructions to install Cyber Engine Tweaks are located here. (this does not work on thrusters and epilogue clothing that stays equipped, you need to use a save editor to remove those flags) (the yellow exclamation point in the corner of the gun) (pop up tooltip has a brief list of the items contained within)Īnd finally, you can remove the quest flag for items that prevent you from placing them in your stash and breaking them down (there is also a text file with the same items so you can individually spawn them on your own if need be) There is an ammo refill, and crafting material spawner.Īlong with every spawnable weapon/clothing + recipe in the game.Īlso added every weapon mod and clothing mod (working ones) as a spawnable button. (only the mods with legendary counterparts will gain stats, it's mostly a visual change) You can also upgrade your clothing mods, weapon mods, quick hacks, cyberware mods (quick hacks and cyberware mods are off by default) ![]() This also increases the stats of the items, so armor increases on clothing and damage increases on weapons (it always did this, but some people didn't know) You can now upgrade and downgrade your items from uncommon up to legendary and back again. One has no cost, the other one costs eddies to use. Packaged all the scripts into a one stop mod where all you have to do is push the button for the desired effect. Even items that normally don't spawn as legendary. Thanks to Expired, we now have a way to convert your equipped items to legendary without having to dive in the save editor and potentially screw something up. ![]()
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